Hello all, new to the community. Not a programmer, but well versed in graphic art and design (and an old school gamer).
So, I believe the Arduboy can be the ultimate portable rogue-like system. (Rogue/Moria/Slash'em/Nethack?)
I would love to contribute to the development of an Arduboy Rogue-like with design/bitmap art and see it to final completion.
So I have two questions with VERY MINIMAL UNDERSTANDING of programming for the Arduboy... would it be better to design a micro font (if this is actually a resource used) or individual bitmaps of the ascii characters to be converted to binary/hex values? Second question is if the oled has any unused pixels that wont display?
Thanks and hope to team up with a coder(s) to make this happen!
Based on a 6x8 character... Example "a" and "A" and a "selected/targeted" overlay icon:
"a" on screen = ant?
"a" selected for targeting with wand/zap/throwable
"A" higher class beastie = Antlion?
"A" Antlion selected:
Targeting overlay for selected sprite:
Would there be too many sprites for Arduboy or is it the way to go? Hipshot guess but that could be around seventy plus 6x8 sprites plus a "targeted" overlay minus the actual coding.... I know memory is quite limited!
Thoughts? I have no doubt some rendition of this genre can be done, but i am lacking in the scope of possibilities due to memory restraints... hope this all made sense!