Ahoy there! I’m 2bitcrook, I’ve been messing around with 1bit art for a while and a good while back stumbled upon the Arduboy resolution and have been having fun with it. Was recommended by @bateske to start posting here which I should have done sooner than later! :D. Better late than never so might as well dive in!
Here’s an example of a Slime/Monster RPG I’ve been mocking out. No working title but the concept of being monsters who save the day is something I’m quite fond of.
These are from a project that eventually outstretched the Arduboys resolution so had to stop working on this iteration but I still saved these backgrounds.
A selection of the main character, Aggie in her various states.
I settled on 192x108, not too far away from the arduboys resolution but it really opens the playing field out.
And finally another little mockup I have is “Rosie and the BIG EGG”, not sure of much else but hey, she’s Rosie and there is indeed a BIG EGG .
You may have noticed I have a slight penchant for black on white as opposed to (from my experience) the more common white on black, hope you don’t that against me! (Unlike the battery, which I’ve been reading about isn’t too a fan of that!)
I do also have a bunch of other sprites but don’t want to make a giant gallery to scroll down!
All in all hope you enjoy the plethora of 1bit and hope I can help anybody looking for advice or work with any programmers with some money burning in their pocket :D.