Hi everyone! It’s been a few months since I coded my first game here on the forums, but I think I’m gonna start working on a new title. Lately in PC games Battle Royale has been very popular and I think I can create a top down style battle royale shooter with ten players including yourself and 9 AI.
Here are my goals for the game;
- 4 or 5 items which can be found and obtained, 2-3 guns, armor, and a healing item
- a 16 tile map which is relatively simple but changes the arrangement of the tiles every game so each game is different
- a playzone which shrinks always to the center tile (which will be different every game, see above)
- AI players. Now these don’t actually need to be very special; they only need to attack the main player, in order to simulate them attacking each other I will have a random chance of one of them dying until there is only one left, then the player needs to defeat the last one. As for loot, I will make a few different loadouts which the AI can randomly obtain at some point after they spawn. Basically the AI is going to be based of completely random numbers instead of actual AI XD.
Now the only thing I have no idea where to start on is the map creation, specifically collision, design, and the shrinking zone (however I think the shrinking zone part will be one of the easier things to tackle).
I will begin working on this as soon as I have a chance, and hopefully it will turn out pretty good. As soon as I have a working version of the game I will post the link so people can try it out.