Continuing the discussion from Improved horizontal version of Arduboy FX:
Really cool!
I tried a while ago to get something like this working on Arduboy, couldn’t get it to work straight away so gave up.
Thanks! And I never give up… (:
I gave it another try using your software, seems to work fine. So I must have failed on the software side rather than the hardware.
But the arduboy piezo is too quiet to hear anything
my circuitry is somewhat different from the original arduboy, and the sound from the piezo emitter is similarly quiet, after init rda module, but if reset and load new game, sound game became in normal.
Pls show me connected module to your arduboy
The first photo shows it.
Radio | Arduboy |
---|---|
SDA | SDA |
SCK | SCK |
VCC | VCC |
GND | GND |
LOUT | PIEZO |
ROUT | NC |
ANT | Long Wire |
On Pokitto, I sampled the speaker in through an analog pin and output it manually to the speaker, that way I could adjust the audio, I don’t think this would be an option here.
Your alternative connection good but not so… (; need add connection lout and rout to mother 3,5 jack and to connected head phones. Sound should be better (: i so think…pls try
Nice! Next mod we need is to add some stereo mini speakers
think…yep! (:
Hello everyone. Slightly updated ArduFM. I began to wake up when pressing the A or B buttons, the usb-uart falls asleep in sleep mode (Thanks to Mr.Blinky), added a logo to the intro screensaver, increased the speed of erasing information text, now erases from left to right and from right to left, depending on the logic of pressing. That’s all for now.
https://github.com/dima-78/ArduGame_fmRadio_RDA5807m_autoOFF_A_B_WakeUP_23092022