Gonna give this game a try
This looks extremely good, but whatâs the license? Or is it intentionally not licensed to keep the rights? Please let me know, I only want to play freely licensed games.
Oh, um, there is no license in the source code. I guess consider this the license.
âFeel free to use and adapt this code however you like, I hope you enjoy the game, iâm not going to charge you any money for it. If you do heavily re-use parts of the code iâd love for you to give me a shout-out so I can check out your awesome game, but thatâs itâ
Thank you Could you maybe attach this statement or some existing license like MIT or GPL to the source? You know, some people are afraid to make modification to unlicensed code because itâs technically copyright infringement, and will be discouraged to contribute, fix bugs etc. - thatâs why I only stick to code thatâs licensed.
Anyway, this project is really great, canât wait for my Arduboy to arrive so that I can test it out
I agree with @drummyfish, not having a licence can put people off.
MIT is probably closest to your intent.
It permits commercial use, private use, distribution and modification, it waives any warranty or liability (as standard) and requires people to keep the licence and copyright notice with the code.
Iâm getting a 404 for the link to the .arduboy file.
Looks like @Bergasms moved it and forgot to update the link.
Itâs now here:
www.bergasms.com/arduboy/Arduminer/Arduminer_1.1/Arduminer.arduboy
And if you just want the .hex
or the .zip
, those can be found here:
http://www.bergasms.com/arduboy/Arduminer/Arduminer_1.1/
Sorry about that! Is it all good now?
Yep! Really enjoying the game
The links are all fine, but as far as I can see the source code doesnât have a licence, which is a bit of an issue.
Not sure if anyone else was having this issue but for some reason the sound option in the main menu wasnât doing anything, highlighted or not, so I had a quick look at the source code and found that I was able to fix this by adding âarduboy.audio.on();â just after âarduboy.audio.begin();â
Now the sound is working fine when turned on.
I donât know what the âofficialâ latest version is or what version youâre using. It does look like the menu sound control wouldnât work in the version I looked at.
However, you should be able to control the sound using the standard system sound control:
When powering up, press and hold the B button. The RGB LED should light blue. While still holding B:
- Press UP to enable sound. The RGB LED should flash green.
- Press DOWN to mute the sound. The RGB LED should flash red.
Release all buttons to continue to the game.
With the version I looked at you should be able to replace:
//toneplayer.off();
with
arduboy.audio.off()
and
//toneplayer.on();
with
arduboy.audio.on()
to make the menu sound control work.
this game is phenomanal! (i hope i spelt that correctly), if i one day made a game even half as good as this one i would be so incredibly happy! Keep up the amazing work!!
I am new to this great game how do I save it?
I was just playing it a few days ago, im pretty sure youre prompted âhold B to saveâ in between levels
Ok Thanks how do I get to the next level?
Getting to the bittom
Oh thanks thanks for the help