I don’t want to generate an off-topic discussion, but I want to bring something to people’s attention.
I decided to do a bit of digging into who these people actually are because I don’t recognise any of their usernames or accounts and I sometimes dig around forum member’s GitHub accounts and regularly follow a lot of the other forum members.
disk0x states on their website that they are:
a Linguistics student and Free Culture/Free Software advocate from Cyprus.
Jorgesumle (upvoter) states in their GitHub profile:
Mostly, I use this account to contribute to free software projects. I develop my own projects elsewhere because GitHub itself is proprietary.
Aggsol’s (upvoter) GitHub profile:
Follow my software projects at GitLab. This is a bug reporting account.
(By spooky coincidence I ended up at his GitLab account yesterday because I was looking at ports of Bob Nystrom’s Lox language, one of which was Aggsol’s.)
Necklace’s (upvoter) GitHub Profile:
Note: due to unforeseen events (the acquiring of shithub), I have moved all my repositories to GitLab: https://gitlab.com/nsz
Mary Kate Fain (upvoter), I know for a fact lives in the same ‘commune’/‘rat sanctury’ as Alex Gleason
(It’s called ‘Uptwinkles’, after an occupy wall street movement hand signal similar to applause.)
The commune’s website currently isn’t responding, but if you need proof that they know each other, look at https://candlewaster.co/about.
(She may even be the girlfriend that Alex mentions.)
ScrumpyJack (upvoter) is a genuine forum member (albeit one who hasn’t been active for some time).
The others all have very little Github activity and none of their usernames match up to forum usersnames.
I’ll leave people to draw their own conclusions, but I’m seeing a clear pattern here.
To me it looks to me like most of these GitHub users are people who don’t actually participate in the Arduboy forums.
In fact I dare suggest that they might not even own Arduboys and that they might just be there to try to bully TeamARG into releasing their assets as open source.
I’m glad this issue has been brought to light as I think many of us on the forum were not aware of what had gone on and I for one feel sorry for @TEAMarg.
@TEAMarg has the right to keep their assets ‘closed source’ if they want to do so.
Personally I belive using the engine to make a game that has ‘open source’ assets is the best compromise because it respects TeamARG’s wishes and still allows others to have a version of the Arduventure engine where they don’t have to worry about replacing the assets.
Acceptance and compromise are the best ways forward, not pestering or bullying.