Arduventure sound glitching on game continue

Has anyone else seen this? I compiled from the latest source with fresh installs of ATMlib and Arduboy2. Also Arduino IDE is latest as of today. When I start a new game, the world audio is fine, but if I continue an existing save, the sound has a low hum and no real tune when in houses/world.

@Mr.Blinky perhaps you’ve seen this? This issue doesn’t seem to be exactly like the old missing sound issue.

Need to look into it. I fixed a glitch in the channelMute/Unmute in my fork maybe you could give it a try and see if that fixes it.