No. Currently, I just place the .hex, .png and .bin (for FX data) files in local folders and run a fork of this flashcart builder. It works great for me, and as a benefit I have my flash cart builds version controlled.
I plan to use your tool, though, to share my config more broadly once I have it ready. I’ve wanted to expand on mine, and rearrange a few games, for a while, but I’m on the home stretch of finishing off the Arduboy STEM builds (today is the last session ), and I’ve been swamped.
Now… I can’t remember if I’ve tested them, but Mr Blinky shared a link to the original 8bitCade that has a bunch of games pre-compiled for SH1106, which may help me (or others) when I get back to finishing up my collection.
Actually, I do have one more question about your tool. I was planning on using it to find missing gems for my collection (like you, I prefer to keep a ‘curated’ list, not the whole lot of them), and was hoping that it had links to the source where available (like eried’s collection does, for instance).
In reality, I’ve probably already got most of it downloaded but it could be useful for anyone who has to compile from source. I see that you have the source in
.zip files in your repo for many of the games. Perhaps the
version X.X text in under the game author in the modal could be a link to download the source for games that contain it.