[CONTEST COMPLETE] Build the Original Arduboy Prototype!

When I wrote this, I hadn’t looked at the schematic and board layout documents. I now have.

On the schematic it shows that IREF pin 26 has been left unconnected. Try connecting a resistor of about 390k ohm to 680k ohm between IREF pin 26 and GND. I don’t know for sure, but because the current through this pin and resistor controls the brightness of the display, the OLEDs may not even light up without it.

Just to be safe, I’d connect a 10k ohm resistor between the ATmega328 RESET pin 29 (TP2) and VCC (TP7) to prevent any stray electrical noise from resetting the CPU.

Also, I’m pretty sure it doesn’t matter, but according to the documentation for the display, R/W pin 16, E/RD pin 17 and D3 to D7 pins 21 to 25 should all be connected to GND. D2 pin 20 should be left unconnected.

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Hi MLXXXp,
thanks for your answer. Sorry if it took so long to answer you, I’m a bit busy these days… :slight_smile:

both OLED pins are getting the correct voltage. I’ve measured it with a multimeter.

on the pcb board file these pins are all left unconnected.

I put a 680kΩ resistor between IREF (pin 26) and GND. Nothing changed. No backlight, no screen response.

Still have to try this :slight_smile:

Soon I’ll receive my bus pirate. It’ll be useful to investigate on the issue :slight_smile:

on the pcb board file these pins are all left unconnected.
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In the board and schematic files, that I downloaded from the link in the original post, BS0, BS1 and BS2 are all grounded (circled in green in the board image below). This selects 4 wire SPI mode, which is what is required.

This type of display doesn’t have a backlight. Each pixel is a OLED which emits light itself.

Adding a 10k pull up on RESET likely won’t help, since you’ve already been able to play sound, indicating that the processor works without it, but it’s still a good idea to have it.

Is this contest still up? No one built an arduboy with working OLED screen?
Unfortunately, I’ve abandoned the project months ago due to lack of time.

Seems that 2,1k people saw this thread but I was the only one who tried to build it :confused:

I don’t have the skills to even think about it, I think it’s still going, so when you find the time go for it, I’m sure you can do it!

Contest is still going! I think the last time I checked you still hadn’t looked at using the software configuration of the display library. It doesn’t use hardware SPI.

Hi Mr. @bateske and everyone,

I know this already an old conversation but I’ve made a similar prototype board inspired by yours with capacitive touch buttons and I would like to know if its possible to get the original Arduboy files where you have the capacitive buttons enabled?

Hope you get this message… :slight_smile:

here the video of the board with the OLED test !!!

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Hi everyone,

I have made a new video with a very special working menu but just one button working :frowning: and I am asking for help still.

This video is for you @bateske

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My Arduboy prototype:) I’m new to Arduino with no programming skills so this took me a VERY long time to figure out! I would love a titanium Arduboy @bateske:)

https://youtu.be/WBvlxhWqils

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Wow! Almost 2 years later victory has been achieved! Congratulations @td75!

Use the contact form to let us know your shipping information and we can get that to you!

:trophy:

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Awesome thanks so much Kevin!! Better late than never:) I would love to try some games on it but don’t have programming skills. If you have any of your old game sketches would love to try them:) I seem to run out of memory very quickly without being able to do much.

I agree that the memory is quite limited (I’d argue it’s probably a bigger limitation than the small monochrome screen).
You just have to be smart with how you organise things, avoid dynamic memory, be liberal with your use of progmem, avoid global variables where possible and avoid trying to implement anything too memory hungry.

If you aren’t using it, PROGMEM will help you get a lot more out of the system.

https://www.arduino.cc/en/Reference/PROGMEM

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You might be able to get a few Arduboy games running on it using my branch of the original Arduboy library, which I modified for the ATmega328P processor. You would have to further modify the library to map the pins correctly and handle the capacitive buttons.

https://github.com/MLXXXp/Arduboy/tree/atmega328p

Great thanks will see if I can get it to work:)

@MLXXXp

I was using the Adafruit SSD1306 & GFX library for the OLED with following pins for the prototype:

MOSI 11
CLK 13
DC 8
CS 10
RST 7

I changed the CS, DC & RST pins on core.h under (AVR_ATmega328P) on your modified Arduboy branch. I can’t find any MOSI or CLK pins, do these need to be changed somewhere as well?

I’m testing with "HelloWorld " example - looks like Arduboy logo, but is corrupted…

Sorry. I haven’t been maintaining the atmega328p branch of the library, so it was missing some later bug fixes.

I’ve now updated that branch on GitHub. Please download this new version, then apply your changes again and try it. Hopefully the scrambled screen problem will be fixed.

@bateske, Will the Arduboy that @td75 receives have 1 of 2 engraved on the back? :trophy:

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Thanks, but it’s still corrupted. Does it matter that this is running off 8 MHz internal clock?

It could, depending on what board type you’re using when you compile the sketch.

I’ve applied another fix that pertains to the CPU clock speed. Please try this new code. I don’t know if it will help.