Dark&Under - A Dungeon Crawler


(Pharap) #214

We could change the mechanics so it’s more of an action RPG.
Something more like the Elder Scroll series or the Witcher series.
Either melee combat or shooting spells.

If the Arduboy had an SD card and some more RAM, that alone would be enough to expand the repetoire massively, because every dungeon, monster and tileset could be shoved onto the SD card.

I know of a device that would fit the bill (I suspect @filmote and @Vampirics know which one I mean), but I’d be reluctant to move to a different system because it would feel like we were drawing people away from the Arduboy, or punishing those who don’t want the other system.

That’s just how turn based RPGs work usually.
One alternative would be to have a timed button press mechanic to increase attack damage, like in Paper Mario TTYD (one of my favourite RPGs because of its quirkiness):

But timed stuff is usually quite difficult to program.

In fairness though, it wouldn’t be the first time a game has drastically changed genre.

A lot of game series started off in one genre and ended up covering different genres with different games.
E.g. Final Fantasy had a spin-off called Final Fantasy Tactics that was grid-oriented like Disgaea.

The Elder Scrolls: Arena was nothing like Elder Scrolls V: Skyrim.

When I started learning to program the people at StackOverflow were always saying “use a library, don’t reinvent the wheel”.

I didn’t listen. Now I’m really good at inventing wheels because I learnt how wheels work internally and the sort of challenges involved in inventing wheels.

The moral of the story: feel free to reinvent the wheel, it’s fun and educational. :P


(cyril guichard) #215

If you talk about the Gamebuino, I do own one :slight_smile: and dare I say “color!!!” :slight_smile: but we are getting away from the topic at hand :slight_smile:


(Pharap) #216

I wasn’t. Evidently you didn’t get the memo.

Say ‘couleur’ instead, it makes up for the lack of 'u’s. :P


(cyril guichard) #217

Couleurs!!! and no memos! :slight_smile:


(Jean Charles Lebeau) #218

It’s the META for color version (couleur :wink: ) It’s a good console. I like it. They are finishing to sell last gamebuino ‘classic’ but guys like you could be very helpfull to use all the power of it. On the forum there is two main langage english and french but frenchies are more active as we have less forum to talk in french and the target of the console is from young children to old and not all are talking english and some like me write english but it’s not natural and we have more and less difficulties to translate our minds and ideas could be modified when we writte it. Sorry is a little out of the subject but it was an answer about last posts.
People like you that use any free bytes of a console and with so many talents than you could be very helpful as the console is at the beginning, alot to do. Real programs and games are coming but it’s take time is it’s done in free time and alot don’t have so many free time that they would. I stop now my out of subject.


(Pharap) #219

Hrm, I may have to consider getting one before they’re gone…

Mon francais est nul, mais je parle et comprende un peu. :P

Maybe you should try to organise your own French-speaking tech enthusiast forum?
There was an article about the Arduboy entirely in French, so there’s probably demand for it.

If I could make categories here, I’d consider trying to put a few more foreign language categories in, starting with French, German and Spanish.

Unfortunately there’s three problems with that idea:

  1. Getting people with enough spare time to translate resources/content for the foreign language sections.
  2. There’s a chance it could end up dividing people into separate sections of the forum that never interact. People in one section could end up being oblivious to what goes on in another.*
  3. We’d probably need moderators that speak the languages to monitor those sections. The English-speaking moderators are less likely to understand what’s going on/when something bad is happening.**

* Like what often happens with ‘ethnic enclaves’ - e.g. the Brits who move to Spain, only talk to other Brits and never learn Spanish.

** E.g. a lot of English-speaking people (or one British newspaper at least) would think “fait l’imbécile” was an insult calling someone ‘an imbecile’ (i.e. “un idiot”), but it’s actually an idiom roughly meaning “messing around” or “playing the fool”.


(As some will know, I’ve previously attempted to pioneer some game localisaion with Minesweeper. I’ve also attempted to speak to people in their own language a few times, with varying success. :P)


(Stephane C) #220

You always get bonus points for at least trying.


(Jean Charles Lebeau) #221

For me your english forum is fine and then i write a little less as i have to think more about what i really want to writte :smiley: It’s fine that alot french people (and mainly young people can talk on gamebuino forum but it’s sometimes a problem for english talking people who can feel exclude about some subjects.
You have a fine community, i think you have to continue like this to avoid to lost some great people from here. If the forum was working bad, you could have to try to add langage section but it’s works fine atm, i find, so i think it’s better to not modify here. On gamebuino forum, the translation of article in english / french is an additionnal works and i think you have already alot to do. It’s true what you could have a multilangage part for things like tutos, main informations as you have good translators for games. If they aggree to translate only this read only section what you could maintain, it’s could already be cool and you could keep an hand on content and only historize the main exchanges of the forum.


(Nicole Birgel) #222

I think i don’t have to say i would love to see a D&U sequel. I also love the idea of something similar (like monsters from part one), but with new game mechanics.
I also would love a port for meta or pokitto.
So all in all: Just make something - i am sure i will love it👍


(Pharap) #223

I have to make up for all the uncultured Brits who move abroad and don’t bother to learn the language, or who go on holiday and expect Brittish ‘pub grub’ to be on the menu.

I spend ages thinking about what to write and still end up writing a text wall. :P

True, but sometimes I feel sorry for the people who feel they have to learn English to participate in 90% of internet discussions.

Sometimes I like to drop in on the 日本語 section and try to understand what’s going on.

There was someone recently asking if there were any Japanese tutorials available, and I felt sorry that I wasn’t able to formulate a decent response.

Most games are open source, so there’s nothing to stop people just picking up an existing game and translating it in their spare time, then releasing the translation.

In fact, I think that would be a good excercise for beginners who speak a different language.


(Simon) #224

:slight_smile:             


(Dylan ) #225

@luxregina The game wont download onto the arduboy every-time i try the message “no file or directory” would pop up. Can you pls tell me why this keeps happening and how to download it properly


(cyril guichard) #226

I’m not sure I know what’s wrong, but I’m certain that plenty here will have the technical knowledge to help out!

What method are you using to load the app in the Arduboy?


(Simon) #227

As @luxregina asks, how are you downloading it (or uploading it)? What method are you using?? Are you compiling the game and then uploading it to the Arduboy or simply uploading the HEX file??

Edit:
You said ‘wont download onto the arduboy every-time’. Has it downloaded once?
Can you show me the exact error message?


(Kevin) #228

I think this is related to the folder and its contents not being extracted from the zip correctly.


(Simon) #229

I think so too. The .ino is in a correctly named folder in the repo so he would not get prompted to move it to a new folder by the IDE. It should work properly if it has all been downloaded correctly.

Another question: what version of the Arudino IDE and Arduboy libraries are you using?


(Dylan ) #230

So first I would go to the github for D&U then i would download the zip from there, lots of files start to download and i highlighted them all and pressed upload onto the arduino compiler to download it onto the arduboy, that is when the error message would occur


(Simon) #231

When you download the ZIP file, a single file should download with a .zip extension. You should then open the zip file and extract the files to a permanent location. You can then open the .ino file in the IDE and then press upload.

What is the exact message? Please cut and paste from the IDE.


(Dylan ) #232

The message that showed up was
exit status 1
src/game.h: No such file or directory
that is for ardyina
or
exit status 1
src/utils/Arduboy2Ext.h/ No such file or directory
this is for Dark-And-Under


(Simon) #233

When you open the .ino file, were you prompted with a warning that your ino file and folder do not match?

If so, do not move it. When you extract the files from the zip file make sure you take the file and the containing folder. In the Arduino IDE, the ino and its folder name must match.

If you do let the IDE move the file, it only takes the ino and leaves the rest of the program behind.

Out of curiosity, have you attempted to upload the ‘Hello World’ Arduboy sample? This can be accessed from the IDE under the samples directory. If this loads up properly, then it shows the Arduboy itself and the Arduino IDE are fine and that it has just manhandled the code ofr the more complex games badly.