demoScene - The first demo WITH 4 channel tracker music

I could basically just listen to this all day. When does the CD come out? :smiley:

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what is a CD ? :stuck_out_tongue_winking_eye:

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It’s like an 8-track, only rounder.


OMG I can’t believe you would say that! It is so unlike an 8-track!

  • digital vs. analog
  • optical (laser!!) vs. magnetic
  • random access vs. sequential
  • old vs. older
  • nearly 2D vs. very 3D
  • round vs. rectangular (you got that right!)


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At least I got one right!

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really ?



PS: yes we have some other tunes too :wink: they’re in github too


Uhhhhhhhhhhhhhhhhhhh… What will happen if I click the right button on the retail arduboy!

you’ll get fireworks :smiley:

No @User5115 nothing will happen on the Arduboys, but the DEV KIT was wired differently, so if you pressed the right button on the DEV KIT, you would short some pins (which is never good)

Right. Thanks! I just didn’t want to short curcuit the pins on my arduboy!

you might encounter problems, because since Arduino IDE 1.6.9 some things have changed. This demo should work with IDE version 1.6.9. I’ll look into creating .hex or .arduboy files soon, so there is no more need for people to compile if they just want to try the demo.

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woah :heart_eyes: THAT IS REALLY COOL!

I’m getting the following errors when linking, can someone clue me into the problem?

C:\Users\Spinal\AppData\Local\Temp\cc8QPxza.ltrans0.ltrans.o: In function `main’:

cc8QPxza.ltrans0.o:(.text.startup+0x934): undefined reference to `cia’

cc8QPxza.ltrans0.o:(.text.startup+0x938): undefined reference to `cia’

collect2.exe: error: ld returned 1 exit status

Yeah, this demo works with the old SQUAWK library, BUT because Since Arduino IDE 1.6.10 things changed … a lot … the sketch will no longer compile.

The solution is to use Arduino IDE 1.6.7

BUT because that is not a fun solution I’ll provide compiled .arduboy files (or .hex files)

Just give me some time.

@spinal and @User5115 and all the others, I created a compiled .arduboy file you can upload with our game loader.

link to the compiled .arduboy file:
link to our game loader (for now windows only): Redacted

Moderator Note:
Links to Team ARG’s website have been removed due to malicious new owners.

I can’t use a compiled version, I have diy arduboy wish an ss1106 screen and the buttons are wired differently

Than you can’t hear the music …

Aww, man.
I don’t have windows. I live in a all-apple family, so I can only have mac os.
That sucks, i really did want to try this out.

@User5115 what if I provide a HEX file and you upload it on command line ? You can do that on windows, linux and MAC. (if you rename the .arduboy file to .zip, you can extract the HEX file)

If you put on extra info while uploading (preferences) on the ARDUINO IDE, you can see what command you need to use for uploading with AVRdude.

and look for something like this:

/Applications/ -C /Applications/ -v -p atmega32u4 -c avr109 -P /dev/cu.usbmodem630 -b 57600 -D -U flash:w:/var/folders/ARDU_AB.ino.hex

you’ll have to look for the correct “usbmodem” yourself

that’s the sound of the Arduboy to crying out for a 2.5 mm mirco phone jack :slight_smile:

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