So nobody has played the game even on the emulator ?
The cage has a piece blinking at the start of the 1st game and
it’s not reset at the begining of the next game
So nobody has played the game even on the emulator ?
The cage has a piece blinking at the start of the 1st game and
it’s not reset at the begining of the next game
Just been playing the game now. Looks great.
But I’m not very good…
Yep. I can never get the key. Perhaps this could be tweaked?
Also I struggle to distinguish the crocodiles /birds from the background. Would love to see if the background layers would work with a dither pattern? (e.g. Shadow Runner - First conversion of a TEAM a.r.g. game).
Thanks for your feedback
Timing to get to key is like you have to jump 15ms earlier because I have added a frame. I could have done like in the original but I always found some frames where missing here but there is no magic: The key is balancing, If when you jump the hand is close to the key then JR catch it
(look at my YT video at 0:29)
Here is an example with the dithering
or
Thanks for trialling the dithering. The second option seems a good compromise but I slightly prefer the first… or maybe the original?! Really down to personal preference!
sorry, which one is the original ?
Hello there!
Can I get the source code of this game with all the included files please. Or just give me your Github repository.
Pretty sure Gibs did not release the source code for this one.
So no code for Donkey Kong and Manhole game?