After reading through the “Shared EEPROM storage management across multiple apps” discussion I got the feeling that there was never a consensus on the use of the 1Kb of EEPROM memory. Before I picked a random location in the available space to store the high score for the game I am developing, I thought I would put it out to the group as a whole in the hope of getting a definitive answer.
Is there any agreement as to how this limited resource is shared?
Are there any Arduboy libraries already out there to manage EEPROM?
Are there any best practices that you can suggest before proceeding?