8 years is a long run even for a commercial console so it’s always going to have some appeal but that’s my goal with preserving a lot of it with the emulator and making the development easier, and easier to do DIY builds. So there will always be a place for Arduboy.
The question is how to preserve this, and then continue to grow the community for something new. I don’t expect necessarily the “new” forum to be any bigger but, what gives me hope is that… it has to go somewhere. I’m already creating content that I’m posting mostly to twitter and wish I had a thread here but it doesn’t really have anything to do with “Arduboy” in it’s current state.
I suppose the best news is the new forum will just be an extension of this one, all the logins will cross over so you wont need to make a new account.
The real key to making something a platform though is creating a standard, and that standard has to be attractive to developers that there is an audience of people out there who actually have the hardware. That’s what made Arduboy a lot of fun since it did so well on kickstarter, we knew there was (and still is) an audience of thousands of people to enjoy it.
But even with the new system I’m making that would go inside of a GBA shell, that has a raspberry pi pico and the playdate screen, I only expect to sell maybe a few hundred of them. Maybe not even that maybe just a few dozen to people who are into GBA hacking, I’m not really sure. It’s honestly more of a side project than anything.
The GBA shell project will eventually get an Arduboy XL version with the 32u4 and the 1309. That may actually be what I put up for sale first but I’m still learning a lot about the rp2040 and I think that’s a fun experience people would like to try on a new game console.
I think if the price is low enough for the GBA shell project, you get basically a DIY playdate for a third or half of the price. That might be attractive to enough people, but it’s going to require you to assemble the case so I think many people will be out for that reason.
My project with the Micro Arcade I think has my most hope for a “new console”, but I would like to fit it within this framework of just being another extension of the library, of the platform. Theoretically I’d like it if the game you develop on one, will run on the other with just some changes to defines. You’ll have to tweak the gameplay for resolution and color but my hope is that’s the main thing you work on in “ports”. The pinouts and audio, everything else will just work.
I’m trying to keep a little quiet about it but actually not too many people will read this yet, I think, my hope is to get Super Impulse to produce the Micro Arcade with the rp2040 in it. Or at least maybe they will let me use their supply chain and molds anyways. There could be a chance to sell what would effectively be a “Color Arduboy” for around $29… I THINK. Inflation is a B and things are changing so it could go up by the time of next year but…
OK THATS ABOUT IT!
If you would like to stay latest up to date on the availability of new hardware and what other projects I’m working on then follow twitter.com/bateskecom or even better yet buy me a coffee at Kevin Bates is creating Open Source Game Console | Patreon I’ll be uploading a video about the Raspberry Micro Arcade soon.
I also really need to choose a name for these devices so that I can clearly communicate which project I’m talking about. I don’t recommend developing 3 systems at the same time!
If you’ve got any questions, comments, feedback let me know! Thanks everyone!