Hey all, checking in with my first post on here. Just ordered my Arduboy and excited for it to arrive.
Have wanted to learn to code for a long time, and have had ideas for games I wanted to try for a while - and now I seem to have stumbled upon a platform that will be [relatively] easy to learn on. Plus the community here seems wonderful.
That’s how I feel when I got my games working.
Well, @Penniwhistle, WELCOME!
Crait’s tutorial will get you to somewhere DECENT(making your own 2D game won’t be a issue, most of the time.). Although I didn’t do @eried’s tutorial (because I don’t like the way he write things) you should definitely look at. Sprites and other useful tools are helpful.
Most of the games are open source, so when you are having difficulty doing certain things, you can always download someone else’s game to get an idea see what he/she was doing, but most ppl have their own style (which sometimes is a bad thing.)
Thank you all for the replies. I’m happy with CDC now, I ordered my Arduboy at 3pm yesterday, and this morning it was delivered. I expected at least an extra day for them to hand it to the Post Office.
Well…time to play some games I suppose!
Edit: IDE all set up, Hello World made. My sixteen year old sister found it interesting too, which is awesome. She made something a little more fun though.
Actually, the first thing I uploaded is NOT hello world. I uploaded ArduBreakout.
But be aware, ArduBreakout is INCREDIBLY old. It was there before @Pharap came, and therefore is not recommended to learn from.
Why, if you are not in the mood of coding, just download some game and have fun. That’s not inappropriate (although everyone would like you to write something)
Go through the tutorial. Good luck!
Hmmm…I am also 16 when I got my arduboy…
@Pharap you didn’t read the “greetings” by @discobot, and you didn’t have the badge thing.
What will happen if I mention him, though?
Converting sound functions that used the Arduboy library to using the Arduboy2 and ArduboyPlaytune libraries is generally simple and straightforward. It took me less than 10 minutes to convert and test your Breakout sketch.
My fork, with just changes to use the Arduboy2 and ArduboyPlaytune libraries, instead of the Arduboy library, is here:
If your Breakout code is based on the ArduBreakout example in the Arduboy library, you are obligated to follow the LGPL that it was licensed under, as stated in the comments at the start of the ArduBreakout.ino file. This means including Copyright notices and following the other terms an conditions.