I downloaded the complete set of games on the cart builder site (great work).
I uploaded the bin file with the correction option for the 1309 screen on some but now some of the (fullscreen?) games have a portion of the top of the game displayed at the bottom?
I think this is actually the result of the patch not being applied correctly to the game? I think it may come from the use of an earlier library that didn’t have the same init structure? just a guess
I wonder if this is more about those games not using the standard Arduboy / Arduboy2 library and therefore the patcher not seeing the exact screen initialisation string?
I actually have had issues with the toolset in regards to my raycaster examples; the art shows up garbled sometimes. I have no idea what it is and can’t replicate it in any other games, so… It definitely could be the toolset (if it’s being used)
Oh and another thing, i used another bin containing multiple games (don’t know where i got it from) and this one worked correctly (with patch applied)
I used your python tools.
In the loader menu the shift is not visible, but that’s black on black…
Haven’t tried a single hex file yet, will give it a go.
I think all games (in the fx bin) will have this shift but it’s only visible in the full screen ones. Other games use black borders on top and bottom…