Hex File: here
Github Link (normal installation): here
Install the game as usual; there are a few needed libraries such as Ardbitmap.
Edit: My code is wack, please don’t read it :^)
Despite not having anything to do with a journey to the moon, the game is a 2D sidescrolling platformer with RPG elements including the ability to use a weapon to attack, a health and experience bar, and an attack stat. The general backstory involves aliens invading your planet, and the player hunting them down because it’s sort of fun.
More Info and Possibly Spoilers
(Maybe it’ll be more fun to discover this stuff by yourself.)
A/B to scroll through text
Left/Right to move
A to jump
B to attack
Down to “fastfall”
As the creator of this game, I’m pretty unhappy to leave it like this, but I’m kind of forced to due to my workload. The only “space wars” element to the game are the alien sprites, so I decided to focus more on Kusoge. Asides from the passive enemies, the two other types are intentionally poorly designed – both of them can potentially (or at least come close to) “one-shot” the player. The game is manageable until the last four enemies, which all have absurd damage and health. In order to kill all four, one would likely have to die a few times.
The title refers to what I originally envisioned the game to be, I kept it the same despite it being irrelevant because I think it’s funny.
Note: it is very easy and possible to go through the entire region while being “pacifist”, this can be somewhat fun.