This thread will be for beginners who want to learn by example, modifying others code to learn how the library works so far.
For this example I’ll be using the bouncing balls demo from @Mr.Blinky posted here:
The goals for this thread will be:
- Understand the file structure and tools, how to load an FX game onto the Dev Kit
- Basic understanding of the library functions within the sketch
- How to modify and create new assets within the external memory bin file (how to change and add sprites)
Specifically I’d like to change all the bouncing balls to be different pokemon or otherwise sprites that all have at least 3 maybe 4 frames of animation.