It was me while adding the save feature. I looked it up (copied) from another game and they call the saved level “maxLevel”. I just renamed it “savedLevel” and now it seems to both save and finish the game.
Now on to making new levels to justify saving! As it is now you can finish it in minutes.
It has now 80 levels. Enough for the time being.
I think it’s fun to play.
The difficulty increases but I can’t seem to make really difficult levels. I guess it just makes it a chill game. I’m ok with that.
Eventually I’ll add some sound, a better “win” screen and clean the code up.
80 levels is already fine. The things that could be cool is to have first levels (maybe the 80 first done) and to be able to add generated levels after (or even since the level 50, it’s already fine).
The difficulty is just to verify conditions to verify to be sure that the level can be done but then you’ll no more have level limitation, it’s became an infinite game…