Hello, ive been working on a simple Mechwarrior/Battlezone-inspired game for the last month and a half or so… i’m trying to keep the gameplay as simple as possible (so my to do list is more a list of ideas than planned features) but so far ive implemented a 2D minimap (which you can toggle with the A button), two point perspective projection for the grid (and everything in world space), and coordinate wrapping once you reach/cross the world boundaries (using modulo)… I’ve tried holding off on asking questions (or asking for code critique) until i refined it as much as possible (trying to reuse functions/variables while cutting down on functions/variables in the global namespace as much as possible) but since my working knowledge of this stuff is still quite limited i was hoping i might ask for a second (or third, or fourth) opinion before moving on… the repository can be found here
And a video here
Thanks!