I’m a Swedish guy (So expect some bad English) that loves programming. I got an Arduboy as my birthday gift, last year, and i’ve been using it a lot since. Sadly, I haven’t done any games that i could release for download on the forum, but I got an idea.
Yesterday I was thinking of doing a library for my games. I couldn’t come up with enough ideas to make it into a library. So I was wondering what the Arduboy Community would want in a new library, to make game development for Arduboy easier.
Write anything, realistic, unrealistic. Just anything that you would think could fit into a new library!
Different font sizes would definitely be possible by reoresenting the glyphs as vector data (which interestingly .ttffiles contain). There would be a performance cost though.
Having different fonts would use more memory, unless you mean having only one font in the game but being able to choose from many?
While looking for embedded interpreters for another project, I found microscheme. No, this isn’t a scheme that runs on an Arduino. it’s a Scheme compiler for Arduino. You point it at a scheme source file and an arduino on the other end of a serial device, and it compiles the code and flashes your device. Pretty clearly a student project, poorly documented and in an unknown state of completion. But SIOCP being both one of the best intro CS texts ever written and freely available makes Scheme interesting from an education perspective.
I’d love a scheme library that wrapped Arduboy2. It’s got an FFI, so it should be possible. They released the source if you want to give it a look.