ObstacleFlight

I wanted to experiment with Vectors and the 3D effect that can be created by scaling them so i built a quick game around them.

Play online with ProjectABE:
https://felipemanga.github.io/ProjectABE/?url=https://raw.githubusercontent.com/Xhakukill/ObstacleFlight/master/obstacleflight.hex

Thanks for taking a look
-Xhaku

4 Likes

I presume from your comment on the other thread that you want this link:

https://felipemanga.github.io/ProjectABE/?url=https://raw.githubusercontent.com/Xhakukill/ObstacleFlight/master/ObstacleFlight.ino.leonardo.hex

Note that this links to the raw version of the file to stop ABE picking up on the repo and going into compile mode.

2 Likes

I think there was a problem with the original name of the file so i updated it.

https://felipemanga.github.io/ProjectABE/?url=https://github.com/Xhakukill/ObstacleFlight/blob/master/obstacleflight.hex

It’s not a problem with the filename, it’s the url.
Seems ABE picks up on github repo paths and thinks you want to refer to the whole repo instead of just one file,

Linking to the raw version of the file solves that. E.g.

https://felipemanga.github.io/ProjectABE/?url=https://raw.githubusercontent.com/Xhakukill/ObstacleFlight/master/obstacleflight.hex

To get the raw, navigate to the file on github and press the ‘Raw’ button, which displays just the file and none of the github UI.