I’ve tried a couple of different cables, but to no avail. I’ve got a fresh one coming in a day that I will try as well. The cables have been plugged into USB 2.0 and a 3.0 port on this computer, and both are showing the same. The device list is showing Arduino Leonardo, but the Device Manager shows a USB serial device.
Wow, you know…I feel so silly. Crait, I may have been a bit overzealous and neglected to unpack my Arduino software. Thus, I didn’t have the Arduino driver. It’s good to go now, my apologies for this little wild goose chase!
Hello, I’m having the same issue you detailed in your posts above but haven’t been able to solve it myself. You mentioned unpacking your Arduino software. Did you mean unzipping the download folder for the Arduboy Manager or is there another driver I need? I appreciate the help!
Not at all! I had previously downloaded the Arduino software from arduino.cc - make sure you download the Windows executable or ZIP, whichever you prefer - and, without realizing it, I had not installed it yet! So I installed the program. This got me the Arduino Leonardo device driver, so Windows was able to pick up my device in the device manager. After that, the Arduboy Manager works great and I am loving it!
Team ARG has asked that their games not be hosted for my Arduboy Manager. HOWEVER, you can import any .hex file into Arduboy Manager using File > Import, then browse for the .hex file. Since your IDE is not working, you may not be able to compile the code into the .hex file. Maybe @JO3RI can help by including the .hex file in their downloads?
I would love something like a gamehub on the Arduboy where you can select a few minigames like Minesweeper, Tetris and Pong for example. Would that be possible? Or is there not enough free space on the Arduboy?
Sorry! I’ve mentioned it elsewhere, but there was a big issue that I’ve run into when developing the macOS version. I don’t want to release something unless I know it’s very safe. Because the USB protocol in macOS is shotty, it may be unsafe in its current state. The fix for this issue may be an OS update from Apple, but I’m researching this problem and talking to people who are better programmers than me to figure this out. Thanks for the interest! I’m trying my best to get the macOS version out as soon as I can. I’ll try to post more updates about the macOS version on my Twitter account.