strange, appears as 34 AUD for me
That is strange.
Maybe it factors in postage into the final price.Postage is free but of course included.
Time to add to the confusion:
Factoring in the cost of shipping would make sense.
I wouldnāt be surprised if thereās some ridiculous legal loophole that allows them to say āthe delivery is free but the shipping isnātā, or to somehow claim ādelivery included in priceā as āfree deliveryā.
I did wonder if itās a tax thing, but from what I can tell Australiaās VAT is 10% while Britainās is 20%, so unless thereās some other tax to factor in that seems unlikely.
There should be no other taxes ⦠ours is actually called GST (Goods and Services Tax) but for all intents and purposes its the same as VAT.
I think that is exactly what they are doing. After all the delivery is not an additional charge so its āfreeā.
Using this approach, they can charge full delivery price on everything even when you order multiple items on a single order. The reality is that books are often shipped from different locations to the end user so there is no real way to have a discounted shipping charge for multiple items unless they happen to be coming from the same warehouse.
I noticed. Iāve seen some websites say āGST is a type of VATā and other say āVAT is a type of GSTā, and others say theyāre different names for the same thing. Iām sticking with āVATā until I find something more definitive since itās the more widely recognised of the two.
Canada, NZ, Signapore, India, Hong Kong, and (formlerly) Malaysia also use āGSTā, so I get the impression the name āGSTā is predominantly a Pacific trend.
Yet most of the online retailers Iāve visited or dealt with have a standard delivery charge and a āfree delivery for goods over a certain threshold priceā policy, for books as well as other goods.
Unless that extra āstandard delivery chargeā is actually a āpunishment charge for spending an unsatisfactorily small amountā Iām clueless as to how theyāre actually divvying up the price.
By that logic there shouldnāt be any such thing as an āadditional chargeā. Unless perhaps itās a charge you can actively avoid somehow.
(I get the impression Iām not cynical or devious enough for a career in economics.)
At any rate, (desperately trying to stay on topic,) I wonder if it would be cheaper for someone else to buy you a copy and ship it to you by post.
I looked at the first 53 pages and unless their is more detail on how he made the game then I probably will not buy it.
is super detailed about life stuff around the game, but not much about coding and such. I actually think it is too detailed, to the level that I would get annoyed talking with the guy
for reference here taxes are 25% and that website is always cheaper than other offers. But this book made your Dev Log drift too offtopic
Yeah, thatās what I thought from the first pages. I am more interested in the development of the game itself.
Definitely avoid the book then. I still found it interesting since it does a good job of conveying the field of video games back then, but he does go into too much detail about other non-related things in his life. I was surprised he didnāt talk about specific programming things, and I think itās because either he didnāt want to share any source code if itās his property or whatever, or he wanted to make it more appealing to the general public. Iām assuming he wrote detailed things in his notebook while trying to work out programming problems, but maybe Iām wrong.
We have GST too, which is paired with PST (provincial sales tax) but in some places (like Ontario ) instead of those taxes, you pay HST (harmonized sales tax) which is basically the sum of PST and GST. So 5% GST and 8% PST is 13% HST. HST doesnāt add stuff, itās just a simple way to pay taxes and stuff. Also, if thereās HST, thereās no GST and no PST. Also, if itās a food item (idk, a Happy Meal?) thatās under $4, you donāt have to pay tax.
Answering your question in advance, yes, we did a tax unit in school.
I guess the above can answer this as well?
As for all the discussion about the book above, I think I might like it. I like it more when I get a general idea of how, rather than the do. Like for movement, something like ākeep track of the player and modify their positionā rather than ā[insert movement code]ā.
Oh yeah I also forgot to say congratulations for 169 posts (funny number) but I guess itās too late now.
Thereās nothing even that broad in the book about his programming technique with the game. I think the only time he ever mentions actual programming is when he talks about using XOR to flip the Prince graphic and create the Shadowman, and itās really quick.
I still wonder how they ever got the name āXORSHIFT.ā Sounds like something out of an Anime.
Sorry, Iām careening off topic againā¦
I genuinely envy you. When I was at school we were taught next to nothing about tax or personal finance.
I probably would have hated it at the time, but I think that sort of thing is far more important than a large chunk of the academic trivia we were made to memorise.
āAbstraction.ā
(Though be warned: sometimes the devil is in the detail.)
Itās actually very mundane.
Xorshift is a 32-bit pseudorandom number generator that relies on the exclusive or (āxorā) bitwise operator and the (left and right) bit shift operators. Hence xor + shift = xorshift.
Jan 29, 2023: Another Transition
More transitions using the FX library and its awesome setFrame()
and drawFrame()
functions.
Feb 7, 2023: Beta Testing
We have finally started beta-testing the game!
And ⦠surprise, surprise ⦠it took @raspberrybrain and @Mr.Blinky about 10 seconds to come up with a bunch of issues that I had never seen. It just reminded me as a developer that you cannot effectively test your own code. I had recently played all levels of the game and managed to avoid all the issues they found!
Most of these issues will be solved with minimal effort and some will take a bit of testing and debugging. I have made a version of the code that allows the testers to jump back and forward between levels to make it easier for them to test and retest sections which I hope will allow them to accurately communicate issues.
I am getting excited ⦠this game is getting dangerously close to being a reality!
Youāve even got a profiler/debugger now to try and use! What amazing times.
I only I knew what I was looking at in that assembler!
I thought I was PPOTās āspecialā beta-tester!..
@raspberrybrain, @Mr.Blinky and @Vampirics are all significantly contributing to the project so you can call it a āclosed betaā designed to iron out the most obvious of errors. Once we have done that, I would be happy for you to have a go as your feedback previously has been invaluable.
Feb 12, 2023: A diversion
I got so sick of this game that I have spent the weekend on another game ⦠Its hard to spend you own free time on something week-in, week-out so I felt I needed the break.
Good thing is I will be back debugging over the next week!