PuzzleScript runtime

Would be great to to run PuzzleScript natively on the Arduboy… @crait? :slight_smile:

If there was something like this, we would actually need a compiler or converter that would take the PuzzleScript and convert it to C/C++ to be shoved into the Arduino IDE.

Since I have no experience with PuzzleScript, I really can’t comment on the feasibility of it. It would be a big task but would surely speed up game development on the platform.

Stephen Lavelle (puzzlescript creator) is working on it…