I’m trying to add my game Shadows and Eternity to the FX Cart website by @filmote and @Mr.Blinky, and noticed a section for EEPROM. I have the EEPROM.h included in my game, but I don’t actually know if it’s being used.
Here’s the section on the website I’m talking about:
So, if I am usign EEPROM, how do I find the Start and End address?
It’s a conscious decision, not something you end up doing accidentally.
You would also have to manually choose a start address when you’re writing to EEPROM, so you’d know what the start address is because you’d have picked it manually.
Figuring out the end address is just a matter of taking the start address and adding the number of bytes that are being used, which will vary depending on the game and what data is actually being saved.