What do i need to change below so that the title screen is timed, instead of requesting the player to press a button? looking for like 3 secs before the game starts on its own
I currently have:
switch (gameProgress)
{
case GAME_INTRO:
arduboy.drawBitmap(0, 0, titlescreen, 128, 64, WHITE);
arduboy.setCursor(18, 56);
arduboy.print(“Press Any Button”);
if (arduboy.justPressed(A_BUTTON)) gameProgress = GAME;
else if (arduboy.justPressed(B_BUTTON)) gameProgress = GAME;
break;