I’ve noticed some glitch on games that are using some startup routine that appears it is not clearing the screen buffer or something before it starts?
What it looks like what it is doing is the display is showing the ram contents for about 2 seconds.
If you quickly power cycle the arduboy, by flipping the on off switch it will still show the last thing on display. If you let it power down for a while to clear the screen display you get a little bit of snow noise on the display.
It seems like it’s on certain low memory implementations of the display? I’m seeing it on Cascade Path, and Tacklebox.
I don’t see it on any of @filmote games and I don’t see it on any games that use the scrolling “ARDUBOY” logo, it’s only on games that skip that.