I liked it a lot. The menu has some great themeing work.
As for feedback, I’d add some sort of display about “press A to continue” as I found myself waiting a few seconds for the enemy to go after my miss – that or an auto advance after a few seconds. It would also be nice to see the final hit animation when you win before advancing to the win screen.
Nice improvements! My new issue is with the AI strength. I had to try very hard to actually lose a game. Here’s an image of it late in the game when I was just waiting and waiting for it to try that one last square to win.
It then started doing a normal search pattern, not recognizing that it had missed a spot.
I think it could also be neat to add some game variations: a basic mode where you don’t get an extra shot on a hit and a salvo mode where you start out with three shots, all resolved after the third shot, but losing a ship drops you to two then one shot.