As @ekem says this is only for now until we figure out a better way of doing this. We will likley still keep this thread open for users to edit on their own, but we will be running a currated “Arduboy Arcade” from the main page for games that meet some basic guidelines.
These guidelines haven’t been solidified but here is a quick example of what we are thinking:
- Title Screen
- Gameplay that has some kind of point system, end scenario, or otherwise functional game mechanics
- Game Over Screen (where applicable)
- Sound of some kind (this is tenative, a silent game that is otherwise awesome may be accepted but we want to encourage sound use)
- Source Code is available
For games in the arcade we will also try to police use of the EEPROM memory as much as makes sense. Meaning, we will try to make sure save game data from one game doesn’t wipe out another.