SQUARE NOSE - the Squarrel


#21


(Scott) #22

I suggest that you remove arduboy.audio.on() from setup(). Some people may wish to mute the sounds using the Audio mute control feature that is available from calling begin().


#23

Thank you, it’s done.
If you have no sound and want it : hold B when turning ON the Arduboy, press UP, then release B.
If you want to mute the sound : hold B when turning ON the Arduboy, press DOWN, then release B.
The sound was muted on my Arduboy when I tried to compile the game, and I didn’t know the Audio mute control feature. That’s why I added this unnecessary arduboy.audio.on() in setup().


#24

IndieCade Europe was cool. People liked Arduboy and Gamebuino Meta. I played “What the golf”, “The Game: The Game”, “Hellink” and other good stuff. “Square Nose” was warmly welcomed. See you next year!