Error.
It doesn work for me.
SquarioGame.cpp:1:21: fatal error: Arduboy.h: No existe el archivo o el directorio
#include <Arduboy.h>
^
compilation terminated.
(Sorry about my english)
Error.
It doesn work for me.
SquarioGame.cpp:1:21: fatal error: Arduboy.h: No existe el archivo o el directorio
#include <Arduboy.h>
^
compilation terminated.
(Sorry about my english)
I love this game but have an issue… If I’ve got an extra life and die in the underworld (not by falling) I spawn on top of the bricks at the top and can’t complete the level! How do I change this please?
nice game
secretly i edited game code for invincible mode.
probably my record is 1st in world lol
Now It works for me, I was uploading the sketch from the wrong folder.
Nice game.
Thank you very much.
hello everyone, I have a problem with uploading Squario of Arduboy.
When I go to fill, me the error appears:
"Arduino: 1.6.9 (Windows 10), detail:" Arduboy "
C: \ Users \ Damiano \ Documents \ Arduino \ Squario \ Squario.ino: 4: 21: fatal error: Arduboy.h: No such file or directory
#include <Arduboy.h>
^
compilation terminated.
Can you help me?
Thank you very much
@Damiano_Mezz, Make sure you’ve installed the Arduboy library by following Step 2 of the Quick Start Guide.
Man. This is awesome. I love Squario, but this brings it to a new level! Very nice work!
Thanks, check out newest Version:
Uploading now! It looks amazing!
Aaaand it is amazing. white background is so much easier on the eyes. You should start a thread dedicated to SuperArdio (with the original coder’s permission of course) I like the slight re-designs.
Wow! The parallax on the background is going the wrong direction though!! ahh!! #ringworld
Would love to see some animated leggs
Before I can load it but now I have this error message,
/home/ramonml/Arduino/Squario/Squario.ino:4:21: fatal error: Arduboy.h: No such file or directory
#include <Arduboy.h>
^
compilation terminated.
exit status 1
Error compilación en tarjeta Arduino Leonardo.
If someone wants to pick this up and run with it I have probably 5+ tips off the top of my head to speed this sucker up… I’d love to see what 60fps and real gravity looks like. Hit me up on the #arduboy channel.
I asked Chris to add a LICENSE file so we can all be clear what we are free to do with the code (or not).
If someone was willing to work on music and animations I might be able to find time to improve the core engine to 60/90fps.
I wonder if the game mechanics would need to be more blue hedgehog style at that point???
Doesnt this game work on the development kit or am I doing a mistake?
@WWtom,
Have you installed Arduboy board support, as described in Step 2 of the Quick Start Guide, and selected Arduboy DevKit as the board type under Tools > Board:
?
Yep, I think I did everything.
Looks like I had the wrong library, sorry
Many times troubleshooting can lead to the infamous PEBCAK error. There is no shame in seeking help, no need to apologize! @MLXXXp is a pro at helping people, I think he has heard it all by now!