Let’s kick off some discussion on what Tackle Box will look like on the FX. Ping @2bitcrook.
Fundamental Changes
- more readable font
- graphics redone as @2bitcrook desires. I can help with minor graphics too if needed
- music, with separate music and sfx on/off toggles
- fish guide built into the game instead of a website
- minor polish like better tile collision detection, allow “strafing” against walls etc. Those nice bits you just can’t fit into 28k
Bigger Changes
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worm/grub/shrimp are not different enough. Would like to figure this out. My first thought is to eliminate grub, and make shrimp a bit harder to acquire somehow. Worms for pond/lake fishes, shrimp for ocean fish, meat for the giant fish. But this is all TBD
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consider a better way to progress the player. Maybe rope off certain fishing areas until something is achieved? Need to tread lightly here, as I think the openness is an attractive part of the game.
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make pro mode more fun. The feedback I got suggested people very much preferred pro mode, so maybe make it the only mode? Or perhaps the default mode?
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more features? a museum? more NPCs?
Is this “Tackle Box Deluxe” or “Tackle Box 2”? I think that answer will come naturally as we progress.
Oh and here is a mock up 2bitcrook made to get a sense of a possible graphics direction