Only 5 repos remain private.
One appears to be a clone of YUM YUM, but without any sign of a licence.
One is Sky Knights, which appears to only be compileable for Gamby.
There was mention of an Arduboy version, but I can’t see any evidence of it.
If it was on another branch then it’s lost to time and the only hope is to modify the Gamby version.
One is Strange Land, which seems to compile fine for Arduboy,
but its folder was suffixed _DEV instead of _AB indicating that it was intended to be used on the devkit rather than the Arduboy so I’ll have to check that compiling it isn’t going to create something that’s going to mess up people’s Arduboys because it’s trying to use the pins incorrectly.
And the last two are Block Hop and Elventure which both depend on a library that’s unavailable.
I remember someone asking about this once, particularly with Elventure,
and there’s a fork on my personal GitHub account that has the necessary fixes:
I’ll have to look into what I did to that to get it working and do the same for Block Hop,
but it’ll probably end up in a different repo if I do so.
Those 5 aside, everything’s public and archived.
I’ve started a github pages which I hope to fill in with more information.
For now it’s just got basic information and a handful of links:
All the things I was able to compile now have precompiled
.hex files in their releases.
In other words, everything’s pretty much up and running so people can grab the games again as required.