Turtle Bridge [1.3]

At that point you could keep both music and have it choose one at random each time title screen state is called lol we have the space for it anyway.

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Managed 0018 on the new hard mode.

Could do … They are both in there, just need to add a random function.

More than me!

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Worst case I can add it this weekend.


Very good, nice, fun :wink: I like

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20 posts were split to a new topic: Trouble uploading HEX

With the help of @Pharap we just released version 1.2 of Turtle Bridge with the following updates:

  • On the title screen you will sometime hear an alternate song.
  • Highscores for Easy and Hard mode now have their own scoreboard, if your current scores are scrambled, you should reset your score by holding Left and Right until scores are reset.
  • Player sprite is now facing left when it should.
  • Fixed a bug that made the fish still move when paused. ( possible way to cheat there )

Download link is in the original post. Have fun and share your scores!


… I uh… I JUST realized the character is a little Arduboy with arms and legs… This… is… AWESOME.

The graphics in this game are super ace, I don’t even know how you are getting such good fidelity. Such good work.


I would love to say I did it but the truth is its all @Vampirics work!


Loving this game! Excellent work as always!! :grinning:

(I think I found one little ‘bug’ though - I don’t hear the stepping-on-a-turtle-sound when jumping off the cliff on to the first turtle? Jumping from the second turtle on to the first turtle does make the sound though…)

Thanks for the feedback - I used to love Game and Watches as a kid and this is one I could (almost) beat.

Anyhow, if that is the only bug you have found then I am really happy. I rushed the game to completion before heading away and @pharap stepped in and made some changes. It is sort of surprising that the issues so far have been so minor!

Having said that, I will fix it as my OCD says I can not leave it.


For what it’s worth I don’t think either me or @Vampirics would have picked up on the problem during testing.

I always have my Arduboy muted to avoid disturbing other people (and I like quiet anyway),
and @Vampirics was probably at work at least half the time so he probably didn’t have sound.

If I had to guess, I’d guess the issue is with turtleIndex != this->prevTurtleIndex at this line,
but that’s just a wild guess without any kind of testing.

Is it just the first time you do that or every time?

If it’s the first time then it’s probably a problem with the initial state.
If it’s every time then it’s probably a logic problem.

Fun little game, love seeing these game&watch games on the arduboy. The graphics on this one are amazing.

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I use ProjectABE 99% of the development time and always have the sound off. Its quite loud!

Thanks @yak … they are just the right fit for the Arduboy. @Vampirics is a master with the graphics. I am prompting him about a Donkey Kong remake but he is busy at the moment.


You can always start using placeholders, that’s how we usually work anyway :wink:


I like how they look on mine. A donkey Kong would be awesome. I’d love a version of radio shacks plane&tank, played that one a lot as a kid.


I just googled ‘plane and tank’. That looks pretty cool!

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Every time.

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Consistent errors are good errors.

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It was a fun little game, i beat it a couple of times way way back in the day lol.