What library is best for my game sounds?

Talking about sounds, I want to figure out whats the best lib to use for my kind of sounds, sounds in my game are a sequence with a maximum of three tones(since i use arduboytones), is arduboytones adequate for that or would playtune work better/provide better functionality?

I’d say stick with ArduboyTones. If code space becomes an issue you could consider writing a basic sequencer function using an Arduboy2 library’s Beep class.