OK, I don’t often finish coding games and this is no exception. I have however got it to a point where I’m happy to show off about it.
It’s my Arduboy remake (demake?) of my fav. C64 game Sensitive by Oliver Kirwa.
I couldn’t get a decent video of it running because I’m doing very silly things with the screen, but I did manage a couple of photos.
The title screen has two shades of grey and the levels have one shade.
Here is the source for anyone who wants to test it out on their Arduboy.
I thought this would be the first ‘grey’ game, but Remz beat me to it with 'Ard Drivin.
On the technical side, the music uses A.R.G’s music lib. The greys are done with screen flickering. I used a slightly different method to Remz, but trhe effect is still the same, approx 67fps to line up as good as possible with the screen refresh.
There doesn’t seem to be any delay at all when refreshing the screen, so we don’t have any vblank time to play with, so the GFX are done as fast as possible, all 8x8 tiles rendered by hand, with the exception of a single sprite.
A nice small 3x8 custom font to fit the required information on screen.
- Loop the music
- Add more levels
Tell me what you think!