I am working on a port of sega master system’s wonderboy 3 “the dragon’s trap”, a classic platformer with a dash of rpg style (stats, weapons).
Most of the graphical resources are dumped and converted to 1 bpp bitmaps (+ masks for the characters/enemies). I’ll share the pngs later on.
This is my first platformer, so far my only experience with arduino was to develop a choose your own adventure engine for the gamebuino, other than that I develop on Android and some windows utilities but no game yet.
I would like to know first if some people would be interested with the concept… WB3 is a great game from the 8-bit era, and not too hard to port to Arduboy I think (at least partly).
I could need help on basic AI for the enemies (never done that previously) and the music that IMHO are totally worth re-creating in chiptunes.
Don’t hesitate to give your feedback here and I’ll build on that.