Speaking of Rouge likes… I’ve been working on a port/version of ZigClimb.
Yes, the original is a 1kRPG entry, but I wanted to start with something small/easy to get a basic framework built out and see how this kind of old-school nethack might work on such a small screen and with a dpad. So far it’s mostly working at about 16kb flash usage. It’s surprisingly fun and difficult.
I see lots of opportunity for a more complex world, a more nethack like dungeon generator (rooms, hallways, etc), etc. Once I switch to a fully text based screen driver most of that 2.5kb will be free for map and game mechanics - so it’d be quite easy to imagine a Netback like 80x20ish size grid (only 1600 bytes using full bytes).