With the help of @dxb and @JO3RI, we’ve decided to use ATMLib for space & fidelity of music.
Last year (2016), we chose
PlayTunes for EVADE due to the state of ATMLib at the time. With the work that @JO3RI and the community have done with ATMLib, we’ve been able to recognize significant space savings.
For the Stage 1 music, using the PlatTunes music format, the total size of the data array was 1,331bytes. That’s only TWO tracks of notes. Using ATMLib, we have 3 tracks of notes (Trebel, Bass, percussion).
For anyone looking to hear a difference:
Wow the sound difference even on my iPhone is easily noticeable although I feel the old playtunes version sounds more retro.
really? I felt that with the additional noise channel that the ATMlib version was more retro
I’ll use all the wrong terminology and this may make no sense beyond my own head but I find the PlayTune blippy bloopy sound is more flatter “mono” type feeling and limited like 70’s - early 80’s stuff especially LCD games whereas the ATMlib track sounds more fuller and techno feeling more mid 80’s-90’s but it also sounds like it’s playing slightly faster which could be giving it a more modern remixed effect.
Wow, the second one is several times better… the only thing is that the music changes so much that I already have a tiny nostalgia for the original PlayTunes format
How did you converted the midi to use the ATMLib?
Totally understand what you mean now and from that perspective, I get what you mean :)~.
I did it manually for this pass. Yes, it was a PITA.
though am looking at the source for the JS Implementation of ATMLib and the output of a tool called “JSMidi” and from there, I will work on a tool that will allow the workflow to be simple:
Compose -> Export Midi -> Drag & Drop to Web tool -> Download ATMLib audio header music -> Run in your project.