Yet another ESP8266 port of Arduboy2 lib. Specially for ESPboy

more Arduboy games ported for ESPboy so far
and ESPboy>Arduboy2 lib fixed to work with Arduino IDE ESP8266 SDK 3.0.2

Where can I find the source for the ports, or do they literally compile exactly as-is with 0 changes?


What’s the deal with Arduventure? I know they made a big deal about the story, graphics, etc… did you have to get special permission to port that - or is it OK because it was ported “without changes”?

Usually, games require some adjustments to run on the ESP platform, but the game logic remains original. This is mainly due to the differences in 8/32 microcontroller architecture and differences in compilers and libraries.
My approach is that I port these games with the sole purpose of allowing more people to get to know them, feel the joy of playing them, or learn something by looking at the source code and there is no goal to make profit or profit from it. And of course, porting is quite fun from a programming point of view. On several games with a proprietary license, I’ve asked permission from the authors. For the most part the answers were positive, but sometimes there were no answers. But I decided to just do it and if any of the authors are against it, it’s easy to say so and I’ll remove the game from the ESPboy repository in a minute. Regarding Arduventure I didn’t have the knowledge to port the music playback library. So the game is ported with the original logic but without the sounds. I might be able to fix that later. As far as I know, the author of Arduventure – Team ARG no longer exists and it’s not even clear how to get permission from them to port.
But so far I haven’t received a single request to stop making ports or to remove a particular game from the repository. And I think that’s great.

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only a few recently ported games

Thanks for noticing our game! @Dreamer2345 is developer too.

It’s still a work in progress. Don’t forget to update when we publish a new version.

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ATMlib for ESPboy (ESP8266) porting done
Now beautiful “Arduventure” from TeamARG works perfect with music/sounds!


recently ported games


2.8’’ 240x320 additional display much better for old eyes :slight_smile:


2.8” would be just nice!

Great game by the way :grinning: is that running upscale to 220px (200%) or at 240px.

excellent PPOT game indeed. :slight_smile: here it runs with native Pokitto resolution 220x176

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the same problem we can see in ArduboyFX lib drawbitmap(…) function

New ESPboy design released - ESPboy easy DIY. A very simple and inexpensive version of the console for beginners to assemble themselves.
Thanks to @MLXXXp for help with the design!