Thats the plan! Then for Maker Faire I could do the same setup and add a giant LED matrix to as the master display!! Muahaha as if I donât have enough things to keep me busy!
I mean how soon before CES does this need to be finalized
I assume you want it tested before you put it out on the floor, I guess two months is more than enough time though.
Answering the initial question: The zoom function could definitely be part of the main library, I donât see any reason for otherwise. It could be called like: drawScaledBitmap(x, y, *bitmap, width, height, scaleX, scaleY), or alternately use a pixel size for the new height/width. Iâll probably make both functions, one being a helper.
As long as itâs a day before shouldnât be an issue, I mean obviously we would want to test it before hand but I can just reflash as needed.
This sounds like a veeeeery nice idea.
Looks like vector graphics is going to be the way to go on this
Yeesh, after I spent some hours working on this.
Video of 17 32x19px sprites at 30fps with no slowdown, all being drawn with separate calls to drawScaledBitmap. The catch is that they canât be scaled bigger than 1:1 (that function was tremendously slow).
http:/uploads/arduboy/original/2X/8/83f638d83c44c24f985ce94bef3d92ed69cff8f2.webm
New video, now with LED lighting so the Arduboyâs screen doesnât look blue.
Is this what you had in mind, Bateske?
http:/uploads/arduboy/original/2X/5/59c0edf62d8b8dafe4277c0061b6a3a9b97be63f.webm
Thanks Ekem for the WebM feature, very convenient.
My mind is superblown. That looks awesome. Thanks for using the webm
That looks fantastic Great work so far!
Also, how do you get such great recording quality?
Here is a suggestion for the Buddies!
From left to right: Robo from RoboDodge, Aquila from Mythic Flight, Squario, Lena from Arduventure, You from Glove, Shadow Runner and Reverse Mermaid.
What do you think? Do we have other Buddies?
Crushing it
Wow I was thinking about we would have to do this with vectors but here youâve gone and pretty much got the whole engine.
I think the buddies should all be the same size sprite of course.
Do we have any kind of particle engine? I was thinking it would look awesome to do the effects with just a few pixels
Great now I canât share it through social media ;| YouTube is better
Just - so - much - win !!!
Why canât you share it?
You can just link the webm fileâŚ
Vidya Link
To get the link, right click the video and select âcopy video urlâ, it will look like:
âhttp:/uploads/arduboy/original/2X/8/83f638d83c44c24f985ce94bef3d92ed69cff8f2.webmâ
Itâs just a url, and was put on aws so can be shared easily.
It should auto embded in twitter and on facebook.
Or share the thread itself.
âZooming Graphics for âBash Buddiesâ!â
There may be something else you are after in using youtube, so let me know?
Can I like this more than once?
Thatâs awsome!!
Hahaha, Itâs really awesome how you bring up You as being an original Arduboy character! Honestly I didnât know we already had such a sweet lineup. Arduboy allstars really is a possibility!
We need an in game Character Editor for customization
Posting in epic thread before itâs an epic thread.
I remember some of the old Dragonball Z games did the same, if you were far enough apart the character was little more than a dot, seemed to work pretty well for them. Not sure how well it would cope with 4 players, but i guess you could have it zoom in to the closest alive player.